Can you combine street art, classic video games and a Melbourne street map? Yes!

Thu 16 August 2012 7:14am by · Filed under: Culture, Melbourne, Video games 

Can you combine street art, classic video games and a Melbourne street map?

Yes!

Pac-man: street art map

CDH Art: “Using the familiar street art motif of retro gaming, I created a walking guide-map to Melbourne’s street art.”

There goes my August spending money

Fri 10 August 2012 7:14am by · Filed under: Consumerism, Video games 

Yowzers. It’s been 7 years since I bought the house.

And it’s been four years since I bought the car.

At the time I bought the car, the dealer I bought it from had just paid the rego, so it’s due every August. This year it’s $696.50.

Obviously because I bought the car in August, the insurance is also due every August. $369.05 (It can be paid monthly, but this is 15% more expensive.)

And… you guessed it… the house insurance is also due. $673.35

Can someone remind me, when/if I decide to upgrade the car at some stage in the future, not to do it in August?

  • I also just got a rates notice… happily the next installment for that isn’t due until late September.
  • A reminder why, despite their groovy advertising and the promise of cheaper premiums for people who don’t drive much, I don’t insure with Youi

Actually do plan to use a little spending money: to help fund From Bedrooms to Billions, a documentary on the beginnings of the UK video game industry. Nostalgia ahoy!

I’ve donated $100. And that was before I discovered the music they’ve used for the trailer — which starts at the 3 minute mark in the following video:

From Bedrooms to Billions – Teaser Trailer from GRACIOUS FILMS on Vimeo.

Retro Gamer edition 100

Sat 24 March 2012 8:23am by · Filed under: Retrospectives, Video games 

Yes, it’s true: I paid extra money to get a magazine about old video games sooner. I truly am a sucker for nostalgia.

Retro Gamer edition 100

But hey, it’s the 100th issue, with a reprint of edition one as a bonus!!!

PS. 8pm Saturday: Spotted today at my brother-in-law’s birthday barbecue, this tattoo of Rik’s:
Rik's Space Invaders tattoo

Movember: any Modern Warfare/Call Of Duty fans want a limited edition USB drive?

Tue 15 November 2011 7:09am by · Filed under: Movember, Video games 

Are these Modern Warfare: Call of Duty 3 “Captain Price” USB drives, sent out as part of Movember, really “limited edition”, or are there eleventy-billion of them out there?

"Call of Duty: Modern Warfare 3" USB drive for Movember

Although I’d normally subscribe to the view that one can always use another USB drive, I’m wondering… would any of you MWCOD fans pledge a donation to Movember to buy it?

It’s still wrapped in plastic, and with a little box it came in. I’ll cover the postage to anywhere in Australia. Click here to see it bigger.

Anybody interested? What am I bid? (Leave an email address if you want it.)

Nostalgia overload: Back in the 80s…

Tue 9 August 2011 7:11am by · Filed under: Retrospectives, Video games 

Luna Park, Melbourne. Mr Moon is under restorationI was telling the kids about the days when arcade games were ubiquitous.

When we lived in Pine Avenue, Elwood in the early 80s, the local milkbar on Ormond Road had a Donkey Kong Junior machine, for instance.

But a short bus ride away in St Kilda was video game heaven. For starters, Luna Park (which in Melbourne was and is free to enter; unlike Sydney, you only pay for the rides), had a shed full of video games next to the Ghost Train.

In there I remember pumping my 20 cent coins into machines playing Donkey Kong, Popeye, Frogger, Elevator Action and Space Invaders. The latter was black and white, but with a colour overlay to give it a multi-coloured background.

A short walk down Carlisle Street was a laundromat with a Moon Patrol machine. The laundromat is still there, but these days shares the premises with solarium. Sign of the times?

Laundromat in Carlisle Street, St Kilda

Moon Patrol in the laundromat was great fun, for two reasons: firstly the machine was not in great demand, so there was rarely a queue. (The etiquette in those days was that if you wanted to play the machine next, you’d put your 20 cent coin on it; there was usually a spot where the screen met the console where a coin could be placed and it wouldn’t roll away.)

Secondly, it was one of the earliest games which would allow you to continue playing after losing all your lives, by putting in another coin. While I wasn’t the world’s best Moon Patrol player by any means, this meant that for 40-60 cents I could play right through the course (which went from A to Z), whereupon it would go back to the start, but with extra difficulty. Great fun.

Further down Carlisle Street, at the corner of Barkly Street, was a takeaway place with a Galaga machine. The takeaway place (or its descendant) still appears to be on the same corner. On my trip home from school in year 7 and 8, I’d often change from the tram to the bus at this spot, and play Galaga while I waited.

Carlisle/Barkly Streets, St Kilda

Other highlights around that part of St Kilda for a teenage geek included the computer shop on Barkly Street between which sold clone disk drives for the Commodore 64 (the Skai 64 drive, which I had, but which seems to have virtually faded into obscurity) and the two local newsagents on Acland Street, which sold all my favourite imported computer magazines, such as Commodore User, Compute’s Gazzette, Zzap 64! and later (when I switched allegiences from the Commodore 64 to a BBC Micro) Acorn User and The Micro User. Later when these publications got less mainstream, I ended up having to go into McGills (also now defunct) in the city to get them.

Further afield were Timezone in the City (apparently there are still a few of these around) and of course the Fun Factory in South Yarra (likely to be redeveloped in the not-too-distant future), where I sometimes played after school once I’d gone to Melbourne High… not to mention that one year rollerskating (also at the Fun Factory) was offered as a sport. I recall they had Joust, Gauntlet (great with four players), Gyruss and Dragon’s Lair (never my favourite).

There was also a place in Balaclava next to the railway bridge which, I recall, was called Sam’s Amusements. Mostly pool tables I think. They may well have had arcade games in there, but it looked way too scary, and I never went in there.

You may have worked out by now that I’m enormously nostalgic for the video games of this period. As it turns out, there’s a place in South Melbourne that sells multi-game versions of the old arcade games, in pretty authentic-looking cabinets, and there are others around Australia where you can buy them from about $1200 upwards. One day, maybe.

In the mean time, there’s always MAME.

Marino Bros: Not iconic video game characters

Fri 27 May 2011 1:04pm by · Filed under: Video games 

Marino Bros: Not iconic video game characters

Three brief PT things

Sat 26 February 2011 12:11pm by · Filed under: transport, Video games 

Yearly: Beat the price rise

Just bought my new Yearly ticket via PTUA Commuter Club. It’ll take a couple of weeks to arrive, but it means I’ll beat the March 12th price rise.

PTUA Commuter Club Yearly plus membership: Z1 = $1090 (order by end of Feb; payment must clear by March 3rd). Will go up about 3% after that.

365 day Myki Pass (Yearly Metcards are no longer on sale): Z1 = $1170 until March 11th, $1202.50 after.

12 x 30 day Myki Passes: Z1 = $1332 (if bought after the March 12th price rise; Metcard prices are almost identical).

Myki gates at Melbourne Central

From what I’ve seen the new gates at Parliament and Melbourne Central work well most of the time, but when I went past, one was out of service (with a red light) and another was being problematic.

And at the end of the video you’ll see two fare evaders follow a lady through. There were no staff watching, so they appeared to get away with it.

First impressions after playing the free demo version of Cities In Motion

Cities In MotionQuite slow even on my recentish PC.

Very nice graphics. A few options to adjust settings, but nothing seems to really speed it up. Demo works on my PC’s 256Mb video card despite the system requirements claiming it needs 512Mb.

Clearly a lot of scope in the simulator for playing with different options, setting up routes etc.

Just a teensy bit clunky in some ways, eg having to lay dual tram track everywhere, and having to end all (tram/bus) routes in a loop.

Can’t see a way to create bus/tram lanes. My buses kept getting stuck in bad traffic.

Not totally convinced it’s a big leap forward over the old Traffic Giant game, but it’s only $20 to buy (online; don’t know about retail), and obviously is still under development, with an active user community/forum.

A bit of fun for any transit geek. Provided I can verify the full game will run on my PC, I’ll buy it.

(Some demo download sites require signup/membership — this one doesn’t)

Coolest Mini ever

Mon 27 December 2010 9:35pm by · Filed under: driving, Video games 

Spotted in Centre Road, Bentleigh:

Coolest Mini ever

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