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Archive for May 12th, 2006

Fri 12 May 2006 - Top-heavy

Fighter in Ultima IIBizarre thought #574: In the building where I work, there’s a security guard who is sometimes seen wandering about the place. He looks kind of top-heavy, like he’s got a lot of upper-body muscle.

For some reason it reminds me of an old video game I once had back on my Commodore 64: Ultima II, which had fighters who looked like that. When I wrote the Ultima clone in high school, I used a similar design.

Fri 12 May 2006 - It’s time to move

Up for a little light reading on why public transport is important, and what needs to be done to make it better? The government is coming out with its Transport & Liveability Statement next week, but in the mean time, the PTUA’s book from 2002 “It’s Time To Move” is now available for download as a PDF.

After all the pressure on the government recently, it’ll be interesting to see how far the TLS goes to fix the problems, or at least resolve the roads vs PT spending imbalance.

PS. A random Melbourne PT fact that occasionally comes up in conversation, to which people respond with surprise, so just thought I’d mention it here: on the top of the fare gates at city railway stations are yellow lights. These flash when concession ticketholders go through, so any inspectors present know which people to ask for concession cards.